Adventure⌖ Dun Morogh, Ironforge, and Loch Modan

I ran out of quests and went fishing

I ran out of quests in Dun Morogh and headed for Loch Modan, where I spent much of the evening fishing and getting distracted. By the time I returned to Ironforge, it was past one and I had reached level 15.

Finishing Dun Morogh

I spent the first part of today finishing the quests I had left in Dun Morogh. I mined along the way and opened several battered chests, then stopped in Ironforge to use the bank and sell what I didn’t need.

Once I ran out of quests, I headed east through South Gate to Loch Modan, picked up some work, and grabbed the flight point.

Fishing until sunset

I went down to The Loch and started fishing. I had been there for a while before I noticed the sun setting behind me. I moved around until I could see its reflection stretching across the water. There were plenty of quests waiting, but I was in no hurry to leave.

Nuir fishing from the western shore of The Loch.

Fishing on the western shore.

Jarran and the dock

Before I reached the dock, I was running from the island with enemies behind me. I went through the water toward the mainland and noticed another player pull one of them off me. His health was already low, but I assumed he knew what he was doing. Maybe a buff or heal had put the enemy on him. I kept going without checking whether he needed help.

At the dock I found Jarran Mirhrbraid dead. I don’t know whether he was the player who took the enemy off me. If he was, I might have been able to save him. I did not even turn around to look. I apologized to his corpse and called him “Jarrath…” Sorry, Jarran.

I stayed at the dock after that, doing very little. Adventurers came and went. The ones who stopped to fish felt different. There was a quiet camaraderie in sharing the same patch of water without needing to say anything.

Nuir standing beside Jarran’s corpse at the dock after saying his name.

RIP “Jarrath”

Nuir sitting quietly on the dock at The Loch with another adventurer nearby.

Staying a little longer.

A crowded Thelsamar

I eventually left the dock for the camp near Thelsamar’s flight point. People were gathered around the fire, with more coming through all the time. I flew to Ironforge and emptied my bags, then flew back to Loch Modan before remembering that I had reached level 14 and forgotten to train. Back to Ironforge. I was getting very familiar with both ends of that route.

People had been sharing things throughout the day. Someone gave me a bag, someone gave me potions, and I handed out stacks of food.

I had two mage-only scrolls to give away. Thelsamar was crowded, and I looked up and down the town for at least ten minutes before catching a mage named Seymor passing through. I traded him the scrolls, and he used them right there. One turned him into a sheep. He showed me the staff-enchantment scrolls he got from the other.

Adventurers gathered around a campfire beside Thelsamar’s gryphon master.

The camp near the flight point, earlier in the evening.

Looking around after dark

I kept stopping to look around Thelsamar. The moon was up behind the trees, and the windows in the hills were lit. I mined a little more copper, climbed onto the canopy near the flight point, and found a rocky overlook with a view through the trees toward the lake. If it’s there, I can’t help but climb it.

Nuir standing on the canopy near Thelsamar’s flight point, with the moon behind the pines.

The moon above the flight point.

Nuir looking across the pine trees and lake from a rocky overlook above Thelsamar.

Looking out toward the lake.

The road toward Dun Morogh still had plenty of traffic. I passed the remains of a camp where about ten people had gathered earlier, with other groups running past. I wondered how many people had camped there over the course of the day. I was heading back to collect snow for a shaman. If I had known anyone wanted it, I would have brought some with me.

A few quests, finally

I eventually got back to questing. After fighting Tunnel Rats and turning in a few quests in the north, I headed south to the Stonesplinter troggs near the Valley of Kings.

Campfires in difficult-to-reach places

Somewhere between the troggs, I climbed onto one of the huge statues in the Valley of Kings. From up there I could look back over the road to the tunnel through the mountains, with the pines below me. I put down a campfire and sat beside it. I had finally started questing again and still managed to find another place to sit.

After coming down, I turned in The Trogg Threat and the first part of In Defense of the King’s Lands, then picked up the next part. A few minutes later I was on a rock ledge above the road, putting down another fire. I had found a new game: putting campfires in difficult-to-reach places.

Nuir sitting beside a campfire on top of a statue, with the Valley of Kings behind him.

A campfire on the statue.

Nuir beside a campfire on a high rock ledge, with adventurers and the road below.

Another promising campsite.

Level 15, and a few setbacks

Just before midnight, defeating a Stonesplinter Skullthumper earned me 115 experience and brought me to level 15. I had started the afternoon at 13. Even with all the fishing, flying, and sitting on things, I had made some progress.

The next stretch was rougher. I died three times while working around Stonesplinter Valley after midnight. I did finish another part of In Defense of the King’s Lands and Banner of the Fallen before heading back. By then I was ready to leave the troggs alone for the night.

Back to Ironforge

Tired and sore, I returned to Ironforge to repair my gear and deal with the junk I had been collecting. The Great Forge was still busy, with people gathered on both sides and the gryphon platform across from me. It was past one by the time I stopped for a last salute. That was enough adventuring for one day.

Nuir facing the camera with his hand raised in salute beside the Great Forge in Ironforge.

Good night from Ironforge.

Route replay

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Follow the journey, including the long stops along the way.